Bone Waste
The Bone Wastes are large wasteland biomes, which cover a lot of the new overworld surface. Typically covered in dead bones & burned trees.
I create new biomes, unusual creatures and connected survival systems for Minecraft Bedrock.
Explore the project ↘Over the past year, I’ve been developing a Minecraft Bedrock addon that reimagines the Overworld as a post-apocalyptic wilderness. Original biomes, mutated wildlife, abandoned structures and hidden dungeons offer new discoveries, while interconnected survival mechanics—including radiation—bring fresh challenges, progression and bosses.
An ongoing project with gameplay playtesting and a supporting wiki.
The project aims to give players a new Minecraft survival experience from the moment they enter the world: unfamiliar biomes to explore, original creatures to encounter and systems to learn.
The features of this Addon have been designed to interconnect with each other. For example, a creature’s drop may be needed to craft armour, which then helps prepare the player for a boss encounter. This gives exploration, crafting and combat a shared purpose.
This is a fully independent project. I have personally created all code, textures, models and structures.
Development Status - In Active Development
The Bone Wastes are large wasteland biomes, which cover a lot of the new overworld surface. Typically covered in dead bones & burned trees.
This biome features large amethyst trees. With gemstone-inspired fauna and crystalline stalagmites as well as a source of amethyst, making this biome essential to visit. Several new mobs are native to this biome.
The radiation has mutated the mushroom islands into new versions of themselves. The Golden Meadows feature giant yellow-capped mushrooms.
Spawns in the Amethyst Fields. Extremely territorial and will hunt the player on sight. Come in a range of sizes, the oldest and largest basilisks drop venom, an essential crafting resource. Rarely a young basilisk can be found, these are not aggressive towards players and can be tamed. Once grown, they can be used to recycle enchantments from tools, weapons and armour; only when well fed though.
A passive mob that spawns in almost every biome. A fast mob that can be ridden for long distances. To tame a Roadrunner, you must apply blindness to the Roadrunner and then sneak up to it with food. Comes in a variety of textures, an essential creature to explore the new overworld.
A mechanised dog that still patrols the wasteland long after it was made. It hoards metal and marks its territory with piles of scrap. Constantly on the lookout for more loot, it attacks any player wearing any kind of metal armour. It uses the coils on its back to pull metal towards it, this includes players wearing metal armour, however you can distract it with scrap metal to make a getaway.
A 23-year-old graduate robotics engineer based in the UK. Experience with hardware & software development and industrial experience in Robotics Engineering.
I’m interested in discussing a publishing partnership and the next stage of development for this project.